For the past 8 months, I've been working on an RPG system called Viator. The game is universal, rule-lite, and based heavily on Risus.
My goal was to make a game that was easy to learn and play, but still provided a rich experience for both the GM and players. The game comes with a core rulebook, a GM guide, and three unique game settings to use as inspiration. I'm also going to be releasing more settings as I complete them, probably at a rate of 1-2 a month.
This has been a huge process, and it's my first time publishing something like this! The game is now and always free, so check it out at the link below! :D