I am pretty sure the answer is no, but is it possible for a node to be activated multiple times? This would allow common events that use variables to possibly increase their numerical bonus for each time the node has been activated. (Ex. a node with 2/5 Ranks.) If this is not possible currently would it be considered in a future update?
I was trying to find a way to event nodes such as this but have had no luck. I suppose I could have a separate node that turns a switch off and maybe that would turn an activated node off again? Allowing the variable to increase when the node is activated again? It seems clunky though. Maybe you know of a better way to event something like this? This is not a major issue for me and you can take your time replying.