Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[TEAM NEEDED] [UNPAID CURRENTLY][3D Modeling][Programmers] Need help designing first-person psychological horror 3D dating sim!

A topic by interstellar-train-wreck created Apr 17, 2024 Views: 244 Replies: 3
Viewing posts 1 to 4
(1 edit)

Needed Roles:

  • 3D Environment Artists
  • Unity, Godot, or UE5 Devs
  • Indie devs that have experience with creating their own studios

Hey folks! interstellar here with another recruitment post. Looking to expand our team and take the next step in development. At the moment, funding is still limited, so these will most likely have to be unpaid positions for the time being (sorry). However, if you're one of the above and interested in our project, here's a brief overview of our project.

Project Title: “Colors of Love”

Genre: Dating Sim / Slow-Burn Psychological Horror

Synopsis: Colors of Love is a cute, arts-&-crafts-styled first-person dating sim game about hanging with your friends before you all go to college. Spend a week with a colorful cast of characters, growing closer and hearing their stories. If you say the right things, maybe you’ll even walk away as something a little more than friends.

Of course, first you’ll have to figure out the meaning of those weird dreams of yours. Confront your friends’ trauma, as well as your own. Ignore the tapping at your window. Don’t look in the mirror. Survive as best you can. And be careful…

Getting close to people changes more than just yourself.

Visual Style: We’re aiming for a hand-crafted style, the kind you’d see in something like Paper Mario (i.e., sticker characters rendered in 2D, paper and cardboard textures, those sorts of things). 

Content Warnings: This game is, ultimately, about mental health, and will discuss depression and suicide ideation. As such, if you’re uncomfortable with these sorts of topics, I’ll understand if you’d prefer not to work with us.

Current Goals: We’re trying to build a prototype of the game in order to start amassing support. From there, I’d like to get out a playable demo hopefully before the end of the year, then start crowdfunding for the full game. As of now, a majority of the story is written, and we’ve got designs for the four main characters made.

Contacting Us: Email us at theteampastel@gmail.com, or contact me on discord at interstellar_train_wreck

(2 edits)

Depends, will I be given immunity to the banhammer so I can actually work on the project without fear of some dipshit starting drama on any random day? I am a UE5 Dev and 3D artist.

(1 edit)

Re-upping this post because I should've specified the 3D artists we're looking for. Currently, we're looking for 3D environment artists.

I am new to Godot engine, less than 4 monhts and i want to learn to use i can be an assisant programmer and will work for free does it help? I do this as a hobby.