A place to keep you posted on what's changed, what's on the to do list and responses to your requests.
---June 2024 Edit ---
The eReader is is ready for reactions, so I'm gonna jot down some little/big things I know need addressing:
- More depth. There's already 3000+ interactions, but across so many characters and points of interest some interaction sequences may feel repetitive
- Punch-up the gags. With so many gags there's a heap of tightening and tweaking to make every one hit right
- Missing Moments: there's still a few hundred placeholder comments to be patched out
- Inventory Interactions: 60 potential items each with 6 actions and each with 5 - 10 outcomes. It's a lot to get to my base minimum target.
- Points of Interest - Use Item and Mini Quests: I'd chip away at theses but implementing them will be easier when the above tasks are completed
This is what I feel short on for the launch. Beyond it is a heap more - Quests, UI Tweaks, etc and I have a massive list of cool ideas to gradually add as the series rolls out... near the top, is a combat system
If you have any ideas shout out and I'll add it to the list