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DragonSwings

Prototype of a 2D top-down skillbased fast movement Action-Game · By Dragon'S'wings

Patchnotes

A topic by Dragon'S'wings created Dec 17, 2018 Views: 46 Replies: 1
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Developer

Everytime we update, you can read here, what has changed...

Developer

Patchnotes 17.12.2018

Bugfixes:
- flaming fireball fixed
- relaod scene" L" statemachine fix
- hook stucks somewhere fix
- throwingarc material fix
- better wallcorner detection
- renderlayer for objects fix
- some minor internal overhauls
- better visability of enemie projectiles


new Features:
- indistructable steel boxes added
- reward for finishing game
- unlocked keyboard and mouse controlls (debug controlls )
- autoaim indicator on screen
- enemie remainings
- see enemies on minimap

Changes:
- less wooden boxes
- tutorial area rework
- new dragonhead