Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Banana Fortress

A topic by LarsGamePublishing created Dec 13, 2018 Views: 239
Viewing posts 1 to 1
(+1)

First day of actually working on the game. the core mechanic of the game is already finished and playable:

1. Playable Monkey: You can move freely within the level. Collision on the walls works fine, but there's a little "bouncing" effect that needs to be fixed.

2. Enemie AI: Enemies run towards you in a straight line, when you cross their line of vision. They turn red and damage the player on collision.

3. Arts: Mainmenu, leveldesign, defeatscreen, victoryscreen and characterarts are mostly finished. Some improvements should follow the next days.