Hi everyone, I'm submitting the devlog for my teams project Helium Eleven(stylized He-11).
We started today on the 03.03 at 16:16 CET. It is our second jam and we are looking forward to play as many of everyones submissions as possible.
Our plan is a Rogue-Like Action Scifi Adventure with elements from the bullet hell genre, taking inspiration from the Binding of Isaac and Enter the Gungeon.
We want to handle the controlls in a WASD plus mouse aim and with controller support in a twinstick fashion.
About the Rogue-Elements:
Permanent Consequences | Yes | A Death ends the run. |
Character-centric | Yes | Yes, only the MC will be controlled by the player |
Procedural content | Yes | Mostly Map-Generation, but the original plan was also to involve looter shooter mechanics. |
Turn-Based | No | We don't think that it would fit the genre mix. |
Clean Run | Yes | Every Run stands on its own. |