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Helium Eleven(He-11)

A topic by FalseLohengrin created 82 days ago Views: 38
Viewing posts 1 to 1

Hi everyone, I'm submitting the devlog for my teams project Helium Eleven(stylized He-11).
We started today on the 03.03 at 16:16 CET. It is our second jam and we are looking forward to play as many of everyones submissions as possible.

Our plan is a Rogue-Like Action Scifi Adventure with elements from the bullet hell genre, taking inspiration from the Binding of Isaac and Enter the Gungeon.
We want to handle the controlls in a WASD plus mouse aim and with controller support in a twinstick fashion.

About the Rogue-Elements:

Permanent Consequences YesA Death ends the run.
Character-centricYesYes, only the MC will be controlled by the player
Procedural contentYesMostly Map-Generation, but the original plan was also to involve looter shooter mechanics.
Turn-BasedNoWe don't think that it would fit the genre mix.
Clean RunYesEvery Run stands on its own.