Is there a slight conflict between this' struggle mechanism 'and the unit's' capacity'? I tried in sandbox mode and found that the consumption of 370HP for the "Struggle Bar" is between 40 and 60, which is an outrageous ratio. Except for those three Ramia units, it is almost impossible to swallow the second unit, and one unit needs to be specifically assigned to work as a "masseur" next to it... The maximum value of this "Struggle Bar" is too low for some units, The massage recovery value is not enough to support the consumption after swallowing the second enemy unit... Can this be slightly changed to some extent?