Hello! I really enjoyed what you got so far. Here's some thoughts:
1. Please add a map! you have very large sprawling rooms and its very easy to miss spots and get totally lost
2. environment variety - each room looks very similar, maybe try making each feel unique
3. Make the attack larger. Its a very short radius and hard to avoid damage
4. add knockback to attacks - let enemies push back a bit, glow, etc when hit