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OriginTerrainBlending

A topic by AkilarLiao created Feb 28, 2024 Views: 282
Viewing posts 1 to 1

OriginTerrainBlending is a system designed specifically for using Unity's native terrain blending objects. It allows you to easily place any Mesh onto Unity terrain and automatically blend at the boundaries, achieving an effect similar to performing Boolean operations for seamless integration.
OriginTerrainBlending