Hey there! Our team is creating a rogue-like monster-tamer game, and we're currently working on 3D modeling and animations. However, we're struggling to find a coder familiar with Godot.
In our game, players start by choosing between two eggs—one bitter, one sweet. Once hatched, they embark on a journey to reach the top of a dynamic map and face the champion. The map offers different routes every time you play.
Players engage in trainer battles to earn money for upgrades in the shop. Encounters with wild creatures allow them to enhance their companions, altering their appearance or granting new abilities. Strengthening creatures is key to winning against the champion.
Players can visit a rest stop between battles to interact with their companions, train them further, or upgrade their abilities or appearance.
if you're interested please contact me here or on Discord
my user is ImKeeby