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Aim Room | Improve, and see you improve

A topic by Epiphany created Feb 12, 2024 Views: 84
Viewing posts 1 to 1

WHAT IS IT ?

Hi everyone !

I just released my new game named "Aim Room" which is a game that trains u to aim way more properly, while having some fun ! 

Here is the link to the game : https://epiphanystudios.itch.io/aim-room

The goal is to hit the target, as fast as you can so that you get the higher score. I've tried to create an experience with an atmosphere of tryhard in a locked room and just your current record showed on your side. 

For now, there is two modes, one default mode that is a big room that will train you to do pretty big flicks in a big range, i designed the mode so that your moving range is pretty wide (and that you can learn/train to strafe). 

The second mode is a more specific mode, i called it "corridor mode" in which the flick trajectory is smaller, it is mainly made for readjustment flicks but it also can be used to train fast flicks.

HOW I MADE IT ?

The Game is fully developped in Unreal Engine, i wanted to train my abilities in Blueprint (the node language of Unreal Engine) and i learned a lot of things in the process. 

The Level Design wasn't hard to make as you can think, but it wasn't that easy to keep the Design sober, so that the focus is optimised, and that the improvement is noticable.

I've tried to make the best experience of tryhard for you guys while limiting the number of features i had in mind !

I hope you enjoy it guys ! Give me your returns !