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PNGTuber Plus

Get more out of your png tubing experience. · By kaiakairos

rotation and Y speed changed from ver 1.3 to 1.4

A topic by Scootles created Feb 10, 2024 Views: 108 Replies: 1
Viewing posts 1 to 2
(2 edits)

I made a couple of models in 1.3 which used the rotation Y for breathing or bounce movements, it seems that they got changed in 1.4 (1.4.1/1.4.2) & these models don't look right now (breath cycle is slower than it used to be, bounce rotation "rotational drag" goes way out of the intended range)

(as an additional note, the "Bounce" on these models was set at 100)

So, I experienced the same problem and ended up just rebuilding the model from scratch to solve the issue. 

I didn't even try to salvage my original. project because I was already planning on rebuilding the model for other reasons, but a lot of the rotational issues seem to be from linked parts specifically causing rotational drag to be a lot stronger than anticipated down the chain of links. Overall adjust the amount of rotational drag and make use of the rotation limits if you don't want to have to rebuild the model from scratch. 

The breathing speed difference is possibly due to FPS: It seems that the frequency is tied to framerate for whatever reason. Try adjusting that to get the same speed as before, or adjusting the frequency.