I want to find teammates who are also fans of the Roguelite game series
about making games with me i want to create a game that is another variation of the level inflation game series
That sounds cool, I remember when I played sakura clicker I thought "normal computers can't hold numbers this large, they must be using a bignum library" because the numbers go above what even a 64bit float can hold. There are c/c++ libraries and java/c# have it built in. There is even a way to make them in script languages that do not have them you have to implement it in a way that is complicated to explain, using functions. I remember that the multiplication technique was called russian peasant multiplication it is actually pretty cool. Anyway I never made a game on the concept but I remember how seeing ever growing absurdly high numbers felt. Anyway, I will be your team mate if you want, I can do mspaint and simple pixel graphics, and I can do some basic godot / gamemaker / unity scripting.
I'm glad you want to accompany me and congratulations on becoming my teammate
And I want you two to work with me on this game
I am a Bigs Fan of the Roguelites game series so our games will be mainly based on the Roguelite genre
I've almost finished an idea ( Game Mechanic ) for this game
And I'm having difficulty because my idea was written in Vietnamese and my English is not very good
But I will try to translate it into English for you