Hey all ๐
I'm the cofounder of Asset Layer, a company building a simple and affordable backend solution to make Robolox-style creator economy features accessible studios of all sizes including solo indie devs. We built a WebGL game with our product's Unity integration called Rolltopia which is a hyper-casual ecosystem which combines digital pet game mechanics with popular ball-based hyper casual titles like Helix Jump. Rolltopia demos the potential of the platform showing how assets can move between games and leveraging our shop and player-to-player marketplace features.
Any feedback on Rolltopia would be much appreciated and I'd love to connect with anyone interested in learning how you can add these features to your games, especially if you already develop in Unity as our integration there makes the process very simple.
Blog post with more info on Rolltopia: https://blog.rolltopia.games/welcome-to-rolltopia-6e192c619d3e
Asset Layer website with docs: https://www.assetlayer.com/