Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Battle difficulty

A topic by Vinedrius created Dec 01, 2018 Views: 77 Replies: 5
Viewing posts 1 to 6

The very first battle I ran into against some... mushrooms(?) right outside the first town totally destroyed me and my desire to try out the demo. The game looks promising but that was the end of it for me.

Thanks for the feedback! This is a hard balance to find, and I guess I really missed the mark. I'll definitely make some adjustments here.

For what it's worth, I just uploaded an update which greatly reduced the difficulty of the starting enemies. Hopefully it works out for you if you're still up to giving it a try! 

Alright, I will give it another go :)

It is much better now. I didn't have balance issues in the swamp or the sanctuary. I got to the part where Oliver shows Baldric the green orb. The game puts Oliver in front of some fence at the east edge of the town but the fence doesn't give way. Also, the character can not dash any longer, only walk, at that point for some reason. It is like some switch gets turned on to disable dashing.

Hey, thanks for checking it out! I'm glad it was a bit better! Sorry for the late response here.

That is actually a bug, Baldric is supposed to unlock the gate and send you off, but the demo ends there anyway. Thank you for playing!

I will be making some more improvements with a new version soon (I think it will be better if Baldric joins you in the dungeon, for example), but it's good to know I'm getting closer to getting the balance right.

In the next major demo release, eventually there will be much more content like an entirely new area and progression of the story :)