Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

TIC-80

Fantasy computer for making, playing and sharing tiny games. · By Nesbox

Game deleted on export

A topic by rodhlann created 94 days ago Views: 173 Replies: 4
Viewing posts 1 to 3

Hey all,

I am new to TIC-80 and was working on a demo project I had nearly completed when I tried to export the project to MAC. It asked me something like "the project has been updated, do you want to save?" or something like that, so I clicked yes. When I navigated back to the code editor my entire project had been replaced with the string " q _", and my sprites and map editors are filled with what looks like garbage data.

The command I used was "export mac test.tic".

My intent was to export the project from windows to mac so I could continue working on it on a mac laptop, but now I fear I've destroyed the entire thing and have no way of recovering it.

Has this happened to anyone? Was I using the export tooling incorrectly? Is there any way to recover old saves? 

Really hoping I don't have to start from scratch!

Thanks


(1 edit) (+1)

The problem is that you exported in the mac format using the `.tic` file extension, so your computer thinks it's in the TIC format while it's not.
I think you should be able to read it with a mac if you remove the `.tic` file extension (not sure if an other file extension must be used on mac).
I guess you overwrote your saved TIC file while exporting to mac. Pay attention to distinguish your TIC file and the exported files.

I hope it's clear, tell me if not.

(+1)

So in the future I should just omit the `.tic` extension, and it will do it's thing? I didn't realize there was a difference between `test` and `test.tic` in this usage! Thanks for clarifying.

So in the future I should be able to do something like `export mac test` instead of `export mac test.tic` and it will create a new file that I should be able to open on a mac to continue editing? Is there anything else I should know about the export behavior? 

I was able to recover my code (fortunately had it saved elsewhere), and just had to recreate my sprite sheets and map, so hopefully I can avoid this issue in the future!

(+1)

I think I've just been overthinking how to get my projects to different computers! For some reason I thought you couldn't just move the .tic files from one platform to another, but that doesn't seem to be the case at all. You can just copy the .tic files directly from computer to computer without issue.

Apologies for my misunderstanding! I guess export is just to output a playable product on a given platform? I'm not sure I understand how that works fully, yet.

I don't understand everything in details either as I don't have experience with other platforms than linux, but I guess export gives an executable for the given platform.