Hello folks
I have developed a game with Godot and noticed that the game is extremely laggy at the beginning (stands still for 15 seconds). Once I have played the game for a while, it runs flawlessly.
When I reload the page, the lags start again.
I was wondering if this is due to the shader cache and if someone could explain to me how I can export the cache precalculated with my game as a web application.
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I have also integrated a highscore system with a save function. Everything works during the session, but as soon as I reload the page, the highscore has disappeared.
I currently save the highscore as a .cfg file. Is it possible to save the highscore across sessions on Itch.io?
Thank you very much!