setup cartbridge .egba
-
Download palette image .png <= 32 color lospec.com
-
launch egba.exe
-
drag and drop image to window
-
btn save create save.egba next to egba.exe, rename it with your project name
load .egba
- launch egba.exe
- drag and drop it to editor
lua script
- create .lua next your .egba with same name.
- edit it with it
-- hello world example
function EGBA()
print("hello world",50,50,1,20)
end
launch external script
- open cmd, tape it
egba.exe project.lua
it use .egba for load color and sprite
load script to cartbridge
- launch egba.exe -> script section
- drag and drop it to editor
export spritesheet
- goto sprite section
- ctrl + E
load spritesheet
- drag and drop it to editor
launch cartbridge with intern script
- open cmd, tape it
egba.exe project.egba
build standalone game.exe
- launch egba.exe
- load cartbridge ,goto script section
- right ctrl+B -> project.exe
build game.exe work only for window , not with wine