Court Intrigue Simulator
Where you play as a courtier or noble and have to try and make connections and play politics or face consequences, like death for example.
Someone else will always want your lands, title or place in court.
The more you anger someone and/or the more missteps you make raises a counter up.
At a certain point someone is likely to send an assassin after you.
Or arrange an accident.
Or set you up in an unpleasant marriage.
Or have you exiled to a far-off cottage.
Some of those outcomes are better than others.
You can mitigate facing dire situations by say, getting the favour of the most powerful person in court, be that the king/queen/ruler or the most talented schemer or the power behind the throne, like the royal advisor.
A happy end or a good end is optional but might be satisfying.
In a more grimdark setting or dark fantasy or fractured fairy tale a good ending might of course be less feasible than in a noblebright one or a story aiming for an explicitly happy ending.
Including monarchy is completely optional but it lends itself well to scheming and backstabbing, as history shows.
Licensed under CC-BY.