Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

[Suggestion] Logs Journal

A topic by Frostonisan created Nov 22, 2023 Views: 177 Replies: 3
Viewing posts 1 to 4

Hello Justin, congrats on your very  good game. Here's a suggestion that I believe could be very useful: adding a new tactical approach – a log journal that records everything happening (damage taken, dealt, loot, actions). It could provide valuable, persistent information to the player, enabling them to predict situations such as significant damage taken, calculate the character's tanking capacity, gain a better understanding of the turn system, and acquire improved knowledge of enemy actions, etc. Btw the journal could be hidden in the options.

GLHF for Steam release !

Very good idea. I died tons of times  without knowing why: a combination of effects (constricted, poison, environment), thinking I could plan for tanking. Dying without understanding why my calculation was wrong is frustrating. 

Developer

Absolutely agree and its been on my list since RFIII. Will definitely be implementing this one in EA.

For a long time I've held off simply due to the thinking that "the need for a chat log implies the game isn't giving enough information on screen". But pretty much everything your saying is true in terms of acting like a learning and analysis tool to help gain a deeper understanding of the game. 

I think having it hidden by default, and having the option to have it minimized and then expand when you mouse over (as well as an option to keep it up all the time) is a great solution. It sort of puts it in its proper place as: here's a useful thing you can totally look at when somethings not clear, but its not a thing you really need to pay attention to normally.

(2 edits)

Hey Justin, thank you for your answer. Glad to see it's something you approve. I'm pretty sure we (because my post was born after reflection with a friend) truly understand the spirit of your game!

Absolutely agree with the hidden mod. It should be allways readable when wanted and hidden when not useful. My friend and I are really looking forward to the Steam release!