Each task takes time in order to be completed. Some may require equipment (like farming or mining equipment) or certain amount of minimal stamina.
The tasks contains one or multiple actions.
- Train: The player will train their adventurers in different skills. The efficency of their adventurers in that skill depends of the outcome of the training.
- Train Attack
- Train Defend
- Train Loot
- Train Mine
- Train Farm
- Battle: The player will order their adventurers to fight different creatures. Battling will involve the combat skills like Attack, Defend. Once the adventurer wins, probably will have to loot. That also involves the Loot skill.
- Attack
- Loot
- Rest. Resting allows the adventurer to recover energy. The energy is consumed in each task.
- Rest in Camp
- Rest at Inn
- Rest at House
- Trade: Done in the market for buying and selling
- Buy Weapons
- Buy Armor
- Buy Tools
- Buy Items