Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Project - WitchKnight

A topic by TheSinistro created Nov 07, 2018 Views: 594 Replies: 8
Viewing posts 1 to 7
(+2)

Hi everyone, my artist name goes by as 'Fernando Sinistro' (just call me 'Sinistro' or 'Sin' for short)  and I´m planning to make a game all by myself called the 'WitchKnight', a crazy fun 2D platformer with an 2D Anime Feel.
Wish me luck!!

By the weekend I´ll show some artworks for the main character (Violetta MoonStone) and some enemies (including the big baddie, 'The Unknown Ancient Evil'). Then, some cool animations (I´m actually entering this jam to practice animation).

And good luck to everyone in this jam! Let´s have the most fun making and playing each other´s games!
(Btw, I´m from São Paulo, Brazil)

(1 edit) (+1)

Game Engine: Unity.
Intended Rating: TEEN
Players: Single-Player 
Genre: Action Platformer 2D

(+1)

A primitive first WitchKnight logo idea (it will be redesigned, but i really liked these "i" with star shapes).

(+3)

Just as a little portfolio, here are some animations I redid from my old animation classes in 2001 (Doga Kobo Japan).

(1 edit) (+1)

Logo Update (Not the Final Version, I´ll add some metal effects because the fonts will look like blades and some more colors to the 'stars').

(+1)

Maybe some perspective?
Who likes more this version?
(I´ll add some cool metal effects to this font later, and correct the shadows, here´s just some preview)

(1 edit)

I like the shadows on this version!
But I think the perspective kinda makes reading the logo a bit more exhaustive.

I think the logo without perspective (or maybe with only a little bit of perspective) is easier to the eyes.

(+1)

Thanks!

(+1)

Logo Update ;)