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Observations

A topic by docnutnut created Nov 14, 2023 Views: 69 Replies: 1
Viewing posts 1 to 2

I have played this game as far as possible and I would like to see where it goes from here. I have a few ideas for ways to improve the game so far.

Having to rest every few clicks in a clicker game is a bit annoying, and what is more annoying is that the 'rest' button can only be pressed with zero energy and a message pops up telling you to rest, so you actually need to click twice to rest, once to close the pop up and another to rest.

The shop that sells the sword is rather pointless. The sword itself doesn't do anything different, the change is purely cosmetic. Also the 100 gold price tag is just the amount you need to have to be able to take it, the gold is not removed from your inventory.

And still on the swords, if you click on the first sword and try to click back to the second sword, you cannot get it again unless you have 100 gold or more.

Finally, 'Go to the war" should be 'Go to war.'

*****

This is meant to be constructive criticism. What you have done here is quite amazing for someone younger than my daughter. I hope to see the game updated and improved upon or another game or few created by you in the future.

Developer

Hello docnutnut, First of all, thanks for the review, now I am 13 and a half years old and stopped the project. But I am gonna start a new project again in the near future. It will be sword based clicker game but I am gonna make it more entertaining than this old game I made. I will add and improve based on your requests and criticism. Also I might also consider using unity for this new project because in this old project I used html,css and javascript. Which is not ideal for more complex games. And also have very bad optimization and limited performance and visual effects. Thanks for the review and the criticism. I know I am writing after a year since I forgot about this project.