I Want To Be a Beer! Pre-Alpha Version 0
Current Features:
- 3 Worlds.
- 15 Levels.
- 6 Original Tracks.
- Hand-drawn animations and designs.
- Xbox controller support.
Known Bugs (Working on it!)
- Returning from the credit scene to the title screen temporarily disables controller support for the UI. This is fixed by going to the map again.
- Enemy overlap on the last levels of world three causes a layer overlap, which looks like a bugged animation (does not affect the enemy behaviour though).
- At the end of the third level of world two, the camera can sometimes move to a random place before following the player.
Currently in Development
- Animated tilemaps for some of the level elements like water and reb blobs.
- More animations for non-tilemap level elements (blob bullets and cannons, checkpoints, hops...).
- Individual tracks for each level.
- UI overlay at the beggining of the levels, indicating the name of the process represented.
- Death counter mechanic.
- Cronometer mechanic.
- Secret levels unlockable by certain values of both the death counter and the cronometer.
- Save system rework (multiple save files that can be managed (copy, erase, etc) at the title screen).