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Project: Karate Knight - Fighting Roguelite Game

A topic by a1 created Nov 01, 2018 Views: 574 Replies: 6
Viewing posts 1 to 5

Hi, the first post will be update constantly with the latest update. The Dev Log will begin on 2nd post onward.

Title: Karate Knight
Genre: Fighting + Roguelite

Description:
Karate Knight will be a spiritual successor to "Karateka" with roguelite elements.

(2 edits) (+1)

Hi, here is the first Dev Log post. 

I am developing this game using Unity game engine. I am using visual scripting tool Playmaker  to "code" my game. I am using the following asset from asset store to kick start the development with a video demo (see below).

Asset use to make the video demo:
- Synty Studio Samurai Pack (Background and enemy)
- Synty Studio Dungeon Pack (my knight)
- RPG character Mecanim Animation Pack Free

So far the player only move left/right and 2 attack. enemy now randomly either move forward or do 1 attack every half second.

I will using or modify the 3d assets. However the animation I will have to create new animation as I cannot find suitable ones. Therefore the final product may look different from the video demo.

I plan to post a playable demo in a week time and hope to get feedback to improve the game. In the meantime I will update as much progress as I can.

Thank you. Below is a short video demo of the game.

Wow, you can make a fighting game with Playmaker? Didn't know that was possible. That's a daunting feat.  Good luck!

Hi, thanks. I only have some basic stuff now, it is still a long way to a full fighting game. Playmaker can do a lot of things once you understand the concept which can be misleading at first.

Deleted post
(+1)

Hi, yes. I am trying to "update" the Karateka game will modern fighting game mechanic like street fighter. 

Dev Log Post 3


Hi, sorry there is no update for so long. That is because I was working on the other entry to this game jam and progress is slow. However starting today until next friday. I will concentrate my effort to this game and have a demo ready by 16/11/2018.