Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Suggestion: Yendor

A topic by Syncronyzer created Nov 02, 2023 Views: 173 Replies: 11
Viewing posts 1 to 8
(2 edits)

Yendor is too easy. I don't feel the epicness of the battle I should feel.

I have a few suggestions to fix this.

- Give true yendor +100 hp for a total of 500

- Give yendor exclusive elemental-based abilities

- Make his summons last longer

- Give him phases(ie berserk melee phase)

- Have the goblet supplementary power be like not just immortality but a shield like ice shield

- Scrap multiple Yendors and make him one with more hp

Pls not the last one but I do agree with you, I have yet to lose a round against toxic Yendor (I have lost to the first two). if the final stage had +100 Hp  I wouldn't complain. 

fair 1000 hp might be too much lmao

perhaps he could enter a berserk melee form after losing the goblet?

That's a great idea

(1 edit)

He could have the goblet's shield on top of his main Hp (like ice shield) to bring him from 400 to 500hp.

yeah sure

Thank you

Force could be this final form's theme.

Thank you for the edits!

Developer

I think once we get into Early Access there will need to be at least a solid month block devoted purely to the Yendor fight itself. Possibly even 2 blocks with one earlier in development and one closer to the end. I definitely want to pretty much completely rework the existing encounters and add a lot more. Like many things, for Web-Release there just isn't any time but this is certainly something that will be getting lots of attention later on.

Bet