I am looking for some general broad opinions about my game and spend a good amount of time on it. I am also willing to playtest your game if you want me to try out your game also if you looking for feedback to. https://asherman406.itch.io/dot-td
I am looking for some general broad opinions about my game and spend a good amount of time on it. I am also willing to playtest your game if you want me to try out your game also if you looking for feedback to. https://asherman406.itch.io/dot-td
Hey Asherman406,
I don't know what is your objective with this game (selling it or just a hobby), so I'm assuming you want to sell it and I was a bit more ruthless with feedback as a consequence, hopefully, I wasn't too harsh. Here are my notes on my first impressions:
Played for about 20 minutes. I got to wave 50 on the first map, but some of this time I was idle.
Now that I have given my (hopefully not too) harsh feedback, I hope you do the same for my game Recoil! Let me know if I can help you with anything!
Cheers,
Gaba
Thanks!
Here's some answers to your concerns
1. I don't expect anyone to pay money for this game and this was a project that improved my skills.
2. I hate the text thing IT SUCKS ASS I AGREE. The only reason I can't do anything is I would have to change a shit ton like the sprites, coordinates for certain code, and just the position for everything. You could probably imagine how hard it would be to redo all of that with a finished game.
3. I agree with you ima fix those damn towers missing shots and give them a beating
4. If you try hard mode (Skull button) it is almost essential for you to skip waves early on
5. I do understand the UI isn't good but making a pop-up menu would be hard, especially with Game Maker Studio 2s trouble with UI
6. If you can could you give me some things you like about the game
7. Could you give more info on where I can add more particles and VFX cause I'm not good with visuals
Anyway thanks for trying out my game there are some things that I will try to fix since they won't take long and I want to move on from this project also
Hey, don't get me wrong, you have a solid base for a tower defense! I believe you're missing a twist but besides that your tower defense is has a lot of content, which is very nice!
When I say VFX and particles, I'm mostly talking about game-feel. I would add some screen shake, particles where the bullets hit, and more sounds in general: music, ambiance, SFX for the towers and enemies, etc. You probably already know him, but a good introduction to game-feel is this video from GMTK.