Thanks for this extension. I'm having an issue with [native_cursor_set_frame] not setting the frame correctly of a cursor created with [native_cursor_create_from_sprite]. No matter if I call the [native_cursor_set_frame] function, it always stays on the frame that is set in the initial [native_cursor_create_from_sprite]. Some additional context, spr_cursor is a sprite with 4 frames.
Just wanted to confirm as a bug or I'm doing something wrong. Thanks again!