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[FOR HIRE] Senior Programmer with Shipped Games Console Exp

A topic by GapingPixel created Sep 22, 2023 Views: 94
Viewing posts 1 to 1

Experience

  • 9+ years of experience in game development (C++, Unreal Engine, Unity, GMS)
  • Worked on 6+ succesful projects released on Switch/Xbox/PS5/Mac (e.g. Fort Solis, Deaths Gambit, Dungeon Souls, Fallen Angel)
  • Particularly experienced with advanced AI and collision systems, strong math foundation(linear algebra & geometry)
  • github with several  c++ and c# examples.
  • Very fast at making prototypes of any genre (Able to ship within 30-20hours of work)
  • Showcase Portfolio: https://theredpix.com/

Skillset

  • C++(UE5, custom), C#(unity, monogame), GML, javascript(for plugins)
  • AI (contextual steering behaviors, BTs,state trees, GOAP, kythera)
  • Large experience coding my own physics and collision systems
  • Strong foundations on architecting Game Systems for different genres (from real field experience and shipped games)
  • Experienced with coding advanced handling systems for vehicles such as cars, helicopters, tanks and futuristic anti gravity racers
  • User interface HUD/menus production/dynamic text systems/localization systems
  • HLSL shaders/ Materials maths optimization
  • Procedural Generation Algorithms for map layout generation
  • Extensive experience working on sorting depth layers, working with different view/surface resolution in the same viewport
  • Experience doing Lighting systems for 2D games, including 3D models responding to light on orthographic cameras
  • Solid Netcode Multiplayer Functionality with UE replication system
  • Perforce, Git, gitlab, Plastic
  • Experience coding custom 3D / 2D engines. Unreal source
  • Performance optimization for porting to platforms such as Switch/Mac Apple Silicon OS/PS4/Xbox
  • Strong math foundation (specially vector math & geometry )

Payment

  • I accept payments via paypal(preferred) and Swift(wise) transfer
  • If not a consistent fulltime/part time positions I can work per milestones (usually of 1/2 weeks length)
  • Pricing depends on the type of work, pricing for 2D games will be significantly lower than for 3D projects

Some Github Public Repos

Contact

*I prefer to be contacted via discord rather than email or private message*