Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[Game designer] Looking for a game designer to help me create/test content on my small mobile game

A topic by Nefisto created Sep 19, 2023 Views: 118
Viewing posts 1 to 1
(1 edit)

[Closed] Found someone already, thanks for reaching out. We will still sharing the work done through this channel, so check it out if you wanna to know more about it: https://discord.gg/6wfW8cG4ST



TLDR; Looking for a friendly game designer, any additional knowledge is a plus, to help me on the process to create content to my game, by content I mean, skills and enemies mechanics, balancing battle, damaging and any other numbers and testing gameplay. I open to proposals, so if you wanna money send me your rate, me your percents and if your have some other idea send it too.

Hello, Nefisto here, I'm a professional unity programmer (3 years daily experience with unity) that has been working on a small personal project on the last months (4 months +-) but only on free time and lately I didn't have much of it so I didn't have made too much progress, but from now on I'll have some extra daily hours on my belt and I want to push this forward. Lemme talk about the game first, its a fast-pace with semi-automatic battle roguelike RPG, take a look at the gif

gif -.-

The loop iteration is like, you have a specific amount of battle before the game end, you will be walking around killing some bosses to get more battle tries, trying to drop better weapons from enemies on the proccess to get as far as you can before you reach the battle limits (didn't implemented yet).

I have implemented some initial core systems: battle, skills, inventory, attribute and database, we have some partial work done on the hud side, also implementing a debug screen, the left screen, after each feature to simplify the test process. I have something like 3-4 core features to implemente before actually starting caring more about content, it represent some weeks of work.

Everything still on the barebones, but I kinda know the direction and the target that I wanna achieve, the plan was to create and validate content (make it fun) while finishing the other features on the next months, then looking for an artist and composer when the project has a more well defined shape, maybe some pauses on the middle to fund some extra money.

What I need from your side:

  • Skills design: on this game the skills come from weapons, and each of them has an specifically behavior, I want u to help to brainstorm a list of skills that synergy well with monsters
  • Monsters mechanics: design some different type of monsters, again, it should synergy with the other systems, for example, a bat the multiplies itself the could be easily countered by a weapon with an cleave attack
  • Numbers balance: Help me to balance damage, healing, regen, experience, level, attributes, etc... basically make the numbers to have some sense. I have made an attribute system to allow players to generate different builds, you will also need to help me to work around it and make it work
  • Create weapons: each weapon has a number of skills that it can have, you should help me to mix the skills in a way that makes sense
  • Play the game: this is a key to spot bugs and find boring parts, so I expect you to do it a lot
  • Someone to talk about the game: I expect that we keep in touch constantly,
  • General things: Anything else that you could do would be awesome, a lot of work requires just small knowledge on unity, so being proactive its always a plus

OBS: I think that it gets clear but just to say, we will make everything together, we will be in contact constantly to decide and sharp those features

OBS2: Each of those features has a designer-friendly approach, so will be really easy for u to understand how to start creating and tweeking new things

OBS3: When I said implement or design I'm talking on paper/head only, I will make the work of passing the ideas to code (I also think that it get clear, but just to make sure)

OBS4: I'm totally open to hear, think about and change features, but the last word will be mine

OBS5: I will be working from now on something like 3~5 hours daily, so would be great if you could collaborate on similar amounts

OBS6: I live on -3 GMT, Brazil, if you live on some near timezone is a plus

I don't have a lot of money to invest on it, but I have some, so if you get interested on it send me your proposal and if possible something about your "idea guy/design" abilities. You can contact me through DM, comments, discor: Nefisto || Nefisto#3403 or send a mail to: joao.gavron@gmail.com

OBS7: I'm also trying to start create a community around this game, so if you liked the idea and just want to talk about/accompany progress or just wanna talk bout game dev, I will be working on this project daily from now on, so just enter here: https://discord.gg/K5cghHu4Z

Thanks for reading ;P