Hey, I've been using your GMRoomPack thing for a while now. For a new game I'm working on, I've decided to use your extension to handle the UI system of the game.
The UI is divided into multiple objects that are drawn on their own layer. They're put in prefabricated rooms that are loaded into the game upon called.
Works great, until you move the camera, and the UI doesn't exactly move with it.
I've seen the example for prefab UI in the itch page, and I'm wondering how you managed to get it to work. Do you have an example of that project or how the UI works in it?
Edit: Some more details.
The UI use the regular draw event (not Draw GUI). I've tried using Draw GUI as an alternative, which does make the UI move with the camera, but doesn't exactly scale with it.