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My WebGL screen size game is incorrect.

A topic by Marion created Aug 03, 2023 Views: 160 Replies: 4
Viewing posts 1 to 3

Hello all, just want to get your feedback and possibly a solution to a current problem my mini-game is facing. I have set the screen size manually to 360 x 640. When I run the game, then start the game, I notice that the pause button is cut off above. Why is that?

Link: Balloon Bound

(+1)

Remove the Logos and Button below your game in index.html (Unity, WebGL, FullScreen). OR increase the height to 680 (40 pixels for these buttons). Size = 360 x 680

Thank you, I will try and do this!

(+1)

Gave some feedback, nice game!

I saw your feedback and replied to it. Your feedback was so detailed that it gave me ideas on what to add and adjust. Thank you for the time friend! 🙇