Hi. I'm getting some weird behavior when I "adjust" object settings in the Editor tab.
- Frequently, the "depth" value decremented by 1, especially when I use V/H Cylinder (also, "Cylinder" is misspelled.)
- Applying "Cylinder" to some assets will sometimes completely remove part of the sprite. See this pic, where a chunk of Fire Man's head is missing.
- Applying "Cube" or "Full Cube" sometimes causes block surfaces to be indented, and sometimes doesn't. See here. I also don't understand the difference between "Cube" and "Full Cube." I've never seen them do different things.