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Each Outline is drawn Mesh 8 times. Is there an optimization method?

A topic by hh5460 created Jul 29, 2023 Views: 135 Replies: 1
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Each Outline is drawn Mesh 8 times. Is there an optimization method?

Developer

Not yet, but the new shaders are still being worked on by a 3rd party I'm commissioning. From what I understand, the new shaders will allow outlines to exist in the same pass as text, somehow.

You could make a copy of the shader and remove a few of the passes if that works better for the time being! It'd be effective to use 4 passes for drawing a pixel outline, for example.