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AI patrol movement in unreal

A topic by repeatloader created Jul 19, 2023 Views: 139
Viewing posts 1 to 1
(1 edit)

I guess the easiest way is show you the blueprint code and see if you can tell me why the character moves to first point and goes no further. (I have dbl and triple checked the coordinates even using copy/paste to ensure there wasn't a problem there)

everything im seeing says AI should move ok (navmeshbounds volume is completely covering area too btw).

Any feedback i would appreciate, probably overthinking something silly.

I did break it down to failing on the second moveto..