Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
0

Rogue Customs

A topic by SuperSnivy created Jun 05, 2023 Views: 129
Viewing posts 1 to 1

Hello, everyone! I'm sharing my very first public game.

It's a simple Roguelike, yes. It's a lot like the original Rogue, yes. What it tries to stand out in is that the Dungeons are all user-made. You prepare a JSON file like the one the game is packaged in, give it the name, classes, enemies, items, floors, etc. all you want, and voila! You have a new dungeon, ready to be shared with anyone.

You want to get through a temple full of creepy mystics? Sure. You want to get past an underground terrorist base? Go ahead! You just try to survive an onslaught of living personifications of the most annoying memes of the internet? Sure, why not? The limit is your imagination (... well, that, and the Game Engine itself, but I'll try to make it less limited over time).

An example of the sample dungeon in action:

Keep in mind this is a beta. The Dungeon's programmability is still quite limited, as is the Console Client itself, but feel free to provide expertise, give suggestions or report issues here: GitHub Repository. Also, the Game Engine's logic is kept in a separate DLL, so if you want to make your own Client, perhaps with sprite support or a better interface, feel free to do so.

Have fun!

itch.io link: https://supersnivy.itch.io/rogue-customs