I'm working on a moddable game using Apollo, and I would like the users that would want to mod my game to be able to use most / all gamemaker functions such as: instance_destroy, instance_add, sprite_add, etc..
However, Apollo requires you to manually add all these functions as scripts, and obviously that would take a very long time.
So is there any way to make Apollo load every GML function automatically? Thanks.
Im on GMS1.