Hey Jay!
Loving this plugin SO much right now. I wanted to see how hard it would be to implement an additional plugin parameter.
In my project Actors master skills through use. The skills are assigned to specific equipment as traits and the Actors can only use the skills while they have those items equipped until they have permanently learned the skill.
As such, if any member of a dual tech has actually learned the dual tech skill, they are able use it in battle even if all members of the tech haven't yet mastered the skill, but do have the a traited equipment.
Would it be possible to add true/false boolean as a plugin parameter along the lines of:
Skills must be learned to be counted for Dual Tech?
with the default being false for common users //actor.hasSkill() //,
and true making it so that skills added from traits don't allow dual tech use? so Skill must be learned by the Actor //actor.isLearnedSkill()