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Dungeon Skank - A rogue-like, modern day dungeon romp through the undergrounds of New York City.

A topic by Alienhead_Dev created Apr 07, 2023 Views: 218
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(6 edits)
"Jacqueline never knew the rules..  She hung down with the freaks and ghouls." - steller-acclaim
"A rogue-like, modern day dungeon romp through the undergrounds of New York City." - aBL
Jacqueline, a normal everyday, 17-year girl, in high-school, popular, pretty,  made good grades and for the most part was never in trouble her whole life. But that was about to change. . . 
Enter Bryan, 23 year old male, hanging out at the high school parking lot catches Jacqueline's eye and proceeds to work his way into her life.   Little does Jacqueline know, Bryan is the areas lead drug pusher, a new drug has hit the streets called 'Cloud',  it's addictive level ten times stronger than morphine.
You will play as either Jacqueline's older sister or bigger brother as you comb the sewers, subways and other lowly areas of New York City in search of clues and ultimately to retrieve your baby sister from the clutches of a drug infested, sin craving community. 
You'll have to deal with murders, rapists , escaped convicts, drug addicts, pimps and more before reaching your goal.
Features at a glance:
  • Rogue-like gameplay to the core!
  • Randomly generated underground dungeon areas.
  • Perma-death - but still allows for character advancement and story follow.
  • Involving story line drives the player further and further  to unravel new events.
  • Experience the life-like atmospheres of the underground corridors of New York City.
  • Become more and more involved with the characters as you frantically search for your baby sibling.
  • 100+ characters to interact with.
  • Choose to fight the temptations of the underground or indulge in it's sin.
Dungeon Skank is currently in beta-testing, early-release expected in May 2023
This games humble beginnings started out as a 7-day game jam challenge, if you wish to visit the the original concept page then click Original concept page.
Dungeon Skank V 0.98a1  - video, more info and screen-shots !
BugFixes:
- Fixed problem with the algorithm that controls random tile generation, it was preventing more complex designs from materialzing.
- Player model no longer able to pass through pillers in the larger rooms.
- No more floating grass on the stair cases
- Chests will no longer spawn on top of spike plates.
- Mobs will no longer spawn on top of chests or spike plates
- Rewrote the entire movement system, no longer will the player controller 'get lost'
- Reworked the staircase logic, you should no longer headback upstairs once reaching the bottom.
- Player should no longer walk through some doors, gates and chests.
- Fixed dead-ends dropping off into space. They now properly display an impassable brick wall. 

Additions:
- Ability to select Extreme, Large, Normal, Small dungeon creations on startup. ( Note: Extreme maps take additional time to populate ).
- Added additional tile plates to dungeon set 1. Beautification has begun!
- Dungeon Overhead Map added, Press [M]ap to display the map overhead.
- Markers for Starting chamber, Player, POI's, Merchant and Quest givers added
- Added tons of new random generators. Walls, decorartion, floor debris, 3d Sound boxes just to name a few.
- Added camera gimbal look while in 1st person mode ( slight tilt to mouse position angles )
- Added Cave plates to the randomizer ( cave sections attached to dungeon corridors ).
- Re-worked the entire lighting system from ground up, shadows are more defined and crisp.
- Added 'fog adjusters' - emitters that control the fog values for near and far effects.
- Added 3D Sound boxes, easy to add a dimensional sound anywhere.
- Added 3 theme selections to the map generation screen,  Rustic, Mossey, Modern - each theme features it's own creation attributes.
- You can now move the mouse to the far left, right up or down position and click to move in that direction.
- Player can select male or female at map creation.  ( cosmetic only / different animations )
- Three main character types playable, Mike, Roxann, Lisa.
- Mummies, zombies and skeletons ripped out, replaced with story-line characters.
- No more swords, replaced with bats.
- Added command console, can send commands to the script processor. ( future feature: talk to NPC's ) 
- New camera system, out with the old and in with the new. Oribital/shoulder camera implemented.
- Added new combat animations, each level of swing has approx. 3 random swing animations.
- Added character voice interactions on some scenarios.
- Added 'Nameplates' to mobs, Group and sub name ( if applied )

For Fun Additions: ( these additions are for fun, cosemtic and/or storyline involvement ).
- Added Snakes, Turn a corner in the dark and you may run into a snake.
- Added Rats, nasty vermin that like to dwell and run about the underground dungeon.
- Added feces and sick mode. If in certain areas to long the player character will become nauseated, and show it.
- Added suprise points, passing random spots will trigger a suprise point.  You'll have to see for yourself!
- Added some easter eggs '/' commands, just don't fall in love with Roxana after discovering them.
- Added interaction commands, /dance1, /dance2, /dance3.
- If characters are unlocked, /play_roxann, /play_lisa and /play_mike are available.
Dungeon Skank
A rogue-like, modern day dungeon romp through the undergrounds of New York City.

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