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The Rainbow Macrocosm Asset update #1

A topic by Rainbowjolt27 created Mar 28, 2023 Views: 143
Viewing posts 1 to 1

Salutations gamers and developers. In this devlog I'd like to share the starting progress of our new project.  The game we're working on is a 3D adventure platformer that contains a mix of exploring, battling and collecting almost like a traditional 3D game from the Nintendo 64 or Playstation era.  At the moment we are working on some asset models and one of our team members has shown some amazing progress on a few starting assets. 

The first asset is one of the protagonist and is a comparison from concept art to model. Introducing Tiny. 


The concept art and design  above was made by me.



The 3D assets of Tiny were created by Lechello. You can check out his profile here (https://itch.io/profile/lechello)


Next up is another asset model, this one being one of the few enemies the player may encounter on their adventure. Introducing the first enemy on this list Weasel Hood.


These asset models were also made by Lechello you can check out his profile above.

A little insight on these weasels. They are tricky fighters who will have different methods to try defeating the player. They can use swords or be ranged. They don't have much health but they move fast.


That's the end of the devlog for now. I hope some of these have caught your interest and if you have any questions feel free to ask.