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How do i get more people to see my Asset-packs

A topic by Pixel Wolfie created Mar 20, 2023 Views: 261 Replies: 6
Viewing posts 1 to 2
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Recently i release my first asset-pack here, it take 3 months to be completed and the reception was cold. My Asset-pack never has beed on "more recent" and all i get it was with my effort to make this seen on my small social media, but its far to be sufficient. I think I did a great job with Knight adventurer so I came to ask for feedback about it, because I intend to release more packs in the future, even for free, but first I would like to know if there is something wrong with my pack that justifies not disclosing the site or in general! 

https://wolfu0.itch.io/knight-adventurer

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Post it on game dev forums outside of itch? There are also other asset specific websites. idk if they have any more or less traffic than itch. Oh... start a YouTube channel to hype them? 

I've released some free art asset packs. Probably sub-par compared to what others are doing for free, but they always seem to have a lot of views per day and a few downloads per day. I haven't bothered to promote them, people just find them.

Another issue could be over saturation. Your new art has to compete with all the 5 stars of assets from 5+ years ago. Unless you have a following, good luck finding them on any website.

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I see you gave me good tips! Thanks

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By the way, I don't think that your Asset packs lose quality to almost nothing here on the site, your work is amazing!

Have you been selling them around here for a long time?

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Not selling. They're free, sitting here 5 years or so. Although I did find one of my free packs in some giant paid pack. People don't expect, I don't just make art packs, I'm one of the people that actually purchases and uses them. Seems like my packs are being used in games, and I do enjoy playing them, even if some are a person's first game, and pretty rough.

It must have been horrible, they already used my art in NFT without my consent, it was pretty awful too, but I managed to report it to the site and it went down. In the case of my financial situation, I couldn't leave the pack for free, I haven't had a paid job for a while and the pack was an attempt to earn some money selling my art, I tried to do it in the most complete way possible because I know there are many other free ones which are amazing and complete around here, but the feeling of seeing people using their arts in their games must be pretty cool. I'll try to release some pack that doesn't require so much time for free too, thanks again for the feedback and experience!