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NiTL

2D Action-Adventure Metroid like · By NiTL_Dev

Hi! The game is glitching out from the beginning for me

A topic by samthefireball created Mar 20, 2023 Views: 126 Replies: 5
Viewing posts 1 to 3
(1 edit)

I’ve tried playing with both keyboard and controller mapping. The game will randomly open the pause menu, flash the map menu, and then boot me out to the title screen. This happens every time 

so, it works fine with just a keyboard. But when I use a PS4 controller remapped with ds4windows, that glitches it. I’ve tried mapping it to both an Xbox controller map and a keyboard map. It will make the character auto-run and aim down, moving the right stick boots me out

Developer

Hi Sam, sorry to hear you're having issues.

Can you check your controller set up since you're running it through DS4Windows?
The game uses Unity's new input system for both keyboard and gamepads so the code that runs when either are used is identical.

Are there any differences in your issue when you use an xbox controller as opposed to the PS4 controller?
The other thing you can try is rebinding the keys for the gamepad in the options menu, if you go to rebind a key it'll wait for any input before rebinding it so if you still have trouble there it might be a controller issue.

Would you mind posting a video of the video?

well I got it working adding the game to steam and enabling steam input and mapping keyboard controls there to my PS4 controller! Don’t have an xbox one. Must just be something weird with ds4windows


one glitch I still have - if i open the map and accidentally press left shift (the aim up button) it boots me to the title screen!

Developer

Glad to hear you got it working!

As for the the boot to the title theme when you hit Left Shift or L1, technically a feature but I implemented it rather poorly and then forgot about it.

The top left and right corners of the pause screen have L and R next to where they lead, it was supposed to be like in Metroid Zero Mission and Fusion where you can press the shoulder buttons to go to those menus.

I just checked and R for the Status Screen doesn't seem to be working (it's the A key on the keyboard currently and it switches back and forth between status and map screens when pressed) and L just boots you back to the title without warning.

Thank you very much for making me aware of this, it will be fixed in the next build where the R button will go to the status screen and the L will bring up a confirmation window to confirm or decline going back to the title theme.

I hope the rest of the demo is smooth sailing for you, but if it isn't please let me know I'm more than happy to hear any issues.

Have fun with the game, Demo 3 is coming soon!

ah makes sense. I made a couple more notes in the feedback thread. Just beat it at like 86% in 13:00. Great job!