Hi all! I'm one of the two developers of Idu, a strategic sandbox game about growing plants that wish to reclaim nature. Every plant has a mind of its own and decides whether to grow a new shoot, twig, or leaf and in which direction, or whether to grow at all, depending on environmental factors and your actions -- every step of the way. The plants also compete with each other for sunlight and resources. So we're aiming to be a bit like the Dwarf Fortress of plant simulators, eventually.
However, you can just kick back and watch enormous trees sprout from seed to sapling, one leaf bud and twig at a time. Or build various structures and gardens on the barren island and observe how the plants react. You can also prune the branches and see how it affects their growth.
And don't forget to play around with interactive, flowing water that passes through porous materials, build irrigation systems from pumps and pipes, and just have fun as an explorer!
Idu is still in the very early stages, but this is the first time when our procedurally generated islands are fun to explore and various plants are interesting to grow. We're going to add way more features along the way.
We're also developing the game engine powering the game to support the complex simulation so it's a serious passion project.
As a bonus, the game can currently run on most laptops with a dedicated GPU, and we're planning to make it way better.
Read more about the game on our itch.io page and download the demo for Linux and Windows