I've been fascinated with L (Lindenmayer) since I learned about the topic in Undergrad. A generative grammer to create fractal-like systems, it seemed like the perfect base for a puzzle game mechanic. I've been poking and prodding at this prototype since last summer and thought it was time to release a sandbox-version of my idea for an L-System based puzzle game. Have fun playing with L-Systems and I would love to hear feedback on the idea!