Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Setting up

A topic by James K. Isaac created Jan 07, 2023 Views: 305 Replies: 25
Viewing posts 1 to 12

Hi Synrec,

Just took a look at the updated system. The streamlining looks like it will be great for me. However, I think I am setting it up incorrectly, or may even have a compatibility issue.

I already have extensive battles set up for the old system. I am trying to get my first battle to work with the new. For that particular battle only, I placed the actor and the enemy in the parameters and quickly filled in the skills they would use. I plan to revisit the parameters with each progressive battle already in my game. This way I can work through the plugin and get to grips with it.

I have hit an immediate snag and must have configured stuff incorrectly. Here is the dev console message:


Does this help you identify what I did wrong or if there are compatibility issues with the Visu plugins?

I know it is time-consuming, and a pain in the backside, but a new youtube set-up video might help clueless folks like me :D

Developer

Definitely going to need to do a video but the console error helps, thanks!


I may reply back here to clarify certain things given what the reported incompatibility is with

Does the plugin approach each battle as they come, or does it reference the whole database for each battle? To be clearer, would enemies and skills unconfigured in the plugin parameters, but not needed for the current battle, result in these errors?

Developer

If you try using unconfigured skills/items, nothing should happen other than the item/skill not having a range at all.

Unconfigured actors/enemies won't have a move range, it would be 1 by default, it may be missing move ai and action AI array setup but otherwise, nothing should truly happen.

Can you tell me exactly when this occurs during the TBS battle? Is it during placement? When battler is moving? When auto battler is acting? When player battler is acting? For skills or items?

It happens at the very start of the battle. I get to see that the map is loaded, with placement icons, behind the blurry rpgm mz error screen. 

I cannot start the battle or place my actor.

Developer

no enemies spawn at all?

(1 edit)

This is what comes up, as soon as I start the battle. I can see blurry green arrow placements in the middle of the map, so it seems the map has loaded. And you can see the buttons Start and continue buttons in the top right. No enemies. On this map, there should only be a single spawned enemy and a single actor.

Developer

Given the nature of the plugin obfuscation, the most I can do here would be to guess where the error is coming from to which I do have a few guesses. Later today I'll post an update, let me know if it works out for you

(+1)

Thanks.  I haven't updated any other plugins since I last used the old version of TBS, if that helps.

Let me know if you need anything else on my end.

I could have left something in the parameters undefined, I'm just not sure as I followed the quick set-up guide. I'll keep trying, on my end.

Developer

Just need to narrow down where the issue occurs

I turn Visu's Skill States off. The console now reads:


Developer

How is it that you have the create enemy function on line 4201?

Found your placeholders for incompatibility. Think it is Visu's Core.


For my own project, VisuStella's plugins are much needed. Are you able to fix this?

Really appreciate your Trojan work ethic!

Developer

Is this happening with a new game in the project or old game only?

Developer

Also, can you send me the configurations for the actor and enemy? Also the map and skills as well.

Developer

On line 7579, where under end action it has processTurnEffects, can you comment out that line?

I am only testing the first battle of a new game. It will take a good while to input everything for each battle/skill/map so I wanted to get it working for me first.

I have only minimally configured one actor and enemy to test the new system. 

Actor Config:

["{\"Actor\":\"9\",\"Battler Configuration\":\"{\\\"Base Move Range\\\":\\\"1\\\",\\\"TBS Layer\\\":\\\"1\\\",\\\"Attack Animation\\\":\\\"121\\\",\\\"Map Character Configuration\\\":\\\"\\\",\\\"Character File (Override)\\\":\\\"OrcPlayers\\\",\\\"Character Index (Override)\\\":\\\"0\\\",\\\"Dead Character File\\\":\\\"\\\",\\\"Dead Character Index\\\":\\\"0\\\",\\\"TBS Move AI (Auto)\\\":\\\"[\\\\\\\"hunter\\\\\\\"]\\\",\\\"TBS Action AI (Auto)\\\":\\\"[\\\\\\\"offense\\\\\\\"]\\\",\\\"Balloon Configurations\\\":\\\"\\\",\\\"No Move Balloon\\\":\\\"7\\\",\\\"Ally Balloon\\\":\\\"4\\\",\\\"Enemy Balloon\\\":\\\"5\\\",\\\"User Balloon\\\":\\\"9\\\",\\\"Animation Configurations\\\":\\\"\\\",\\\"Spawn Animation\\\":\\\"1\\\",\\\"Start Turn Animation\\\":\\\"1\\\",\\\"Move End Animation\\\":\\\"0\\\",\\\"Action End Animation\\\":\\\"1\\\",\\\"Revive Animation\\\":\\\"1\\\",\\\"Dead Animation\\\":\\\"1\\\",\\\"Base Stepping Animation\\\":\\\"false\\\",\\\"HP Gauge Configurations\\\":\\\"\\\",\\\"Map Gauge Color\\\":\\\"rgba(255, 0, 0, 0.65)\\\",\\\"Map Gauge Width\\\":\\\"48\\\",\\\"Map Gauge Height\\\":\\\"14\\\",\\\"Map Gauge Y-Offset\\\":\\\"-48\\\",\\\"No Map Gauge\\\":\\\"false\\\"}\"}"]


Enemy Config:

["{\"Enemy\":\"1\",\"Battler Configuration\":\"{\\\"Base Move Range\\\":\\\"1\\\",\\\"TBS Layer\\\":\\\"1\\\",\\\"Attack Animation\\\":\\\"121\\\",\\\"Map Character Configuration\\\":\\\"\\\",\\\"Character File (Override)\\\":\\\"Encounters1\\\",\\\"Character Index (Override)\\\":\\\"0\\\",\\\"Dead Character File\\\":\\\"\\\",\\\"Dead Character Index\\\":\\\"0\\\",\\\"TBS Move AI (Auto)\\\":\\\"[\\\\\\\"hunter\\\\\\\"]\\\",\\\"TBS Action AI (Auto)\\\":\\\"[\\\\\\\"offense\\\\\\\"]\\\",\\\"Balloon Configurations\\\":\\\"\\\",\\\"No Move Balloon\\\":\\\"7\\\",\\\"Ally Balloon\\\":\\\"4\\\",\\\"Enemy Balloon\\\":\\\"5\\\",\\\"User Balloon\\\":\\\"9\\\",\\\"Animation Configurations\\\":\\\"\\\",\\\"Spawn Animation\\\":\\\"1\\\",\\\"Start Turn Animation\\\":\\\"1\\\",\\\"Move End Animation\\\":\\\"0\\\",\\\"Action End Animation\\\":\\\"1\\\",\\\"Revive Animation\\\":\\\"1\\\",\\\"Dead Animation\\\":\\\"1\\\",\\\"Base Stepping Animation\\\":\\\"false\\\",\\\"HP Gauge Configurations\\\":\\\"\\\",\\\"Map Gauge Color\\\":\\\"rgba(255, 0, 0, 0.65)\\\",\\\"Map Gauge Width\\\":\\\"48\\\",\\\"Map Gauge Height\\\":\\\"14\\\",\\\"Map Gauge Y-Offset\\\":\\\"-48\\\",\\\"No Map Gauge\\\":\\\"false\\\"}\"}"]

Skill Config (5 skills minimally configured(.

["{\"ID\":\"42\",\"Data Configuration\":\"{\\\"Attack Pattern\\\":\\\"line\\\",\\\"Facing Attack\\\":\\\"false\\\",\\\"Damage Pattern\\\":\\\"normal\\\",\\\"Required Terrain ID\\\":\\\"-1\\\",\\\"Skill Cost Configuration\\\":\\\"\\\",\\\"Use Allies\\\":\\\"0\\\",\\\"Ally Reduce Cost\\\":\\\"false\\\",\\\"Ally Increase Cost\\\":\\\"false\\\",\\\"Ally Power Reduce\\\":\\\"false\\\",\\\"Ally Power Increase\\\":\\\"false\\\",\\\"Use Enemies\\\":\\\"0\\\",\\\"Enemy Reduce Cost\\\":\\\"false\\\",\\\"Enemy Increase Cost\\\":\\\"false\\\",\\\"Enemy Power Reduce\\\":\\\"false\\\",\\\"Enemy Power Increase\\\":\\\"false\\\",\\\"Share Cost Allies\\\":\\\"0\\\",\\\"Share Cost Enemies\\\":\\\"0\\\",\\\"Reserve Turns\\\":\\\"0\\\",\\\"Reserve Area Graphic\\\":\\\"\\\",\\\"Reserve Area Graphic Index\\\":\\\"0\\\",\\\"Reserve Area Graphic Direction\\\":\\\"2\\\",\\\"Reserve Area Graphic Priority\\\":\\\"1\\\",\\\"Reserve Animation\\\":\\\"1\\\",\\\"Reserve Action Balloon\\\":\\\"\\\",\\\"Attack Range\\\":\\\"2\\\",\\\"Splash Range\\\":\\\"1\\\",\\\"Exclusion Range\\\":\\\"0\\\",\\\"Damage Exclusion Range\\\":\\\"0\\\",\\\"Action View\\\":\\\"map\\\",\\\"No Through\\\":\\\"true\\\",\\\"Knockback Range\\\":\\\"0\\\",\\\"Suction Range\\\":\\\"0\\\",\\\"Teleport\\\":\\\"false\\\",\\\"Swap\\\":\\\"false\\\",\\\"Contact Layers\\\":\\\"[\\\\\\\"0\\\\\\\",\\\\\\\"1\\\\\\\",\\\\\\\"2\\\\\\\"]\\\",\\\"Contact Terrain\\\":\\\"[]\\\",\\\"Contact Regions\\\":\\\"[]\\\",\\\"Placement Trap Configuration\\\":\\\"\\\",\\\"Trap Trigger Count\\\":\\\"0\\\",\\\"Always Trigger Trap\\\":\\\"false\\\",\\\"Trigger Animation\\\":\\\"1\\\",\\\"Character File\\\":\\\"\\\",\\\"Character Index\\\":\\\"0\\\",\\\"Placement Animation\\\":\\\"1\\\",\\\"Trap Area Graphic\\\":\\\"\\\",\\\"Trap Area Graphic Index\\\":\\\"0\\\",\\\"Trap Area Graphic Direction\\\":\\\"2\\\",\\\"Trap Area Graphic Priority\\\":\\\"0\\\",\\\"Trap Target\\\":\\\"all\\\"}\"}","{\"ID\":\"43\",\"Data Configuration\":\"{\\\"Attack Pattern\\\":\\\"square\\\",\\\"Facing Attack\\\":\\\"false\\\",\\\"Damage Pattern\\\":\\\"normal\\\",\\\"Required Terrain ID\\\":\\\"-1\\\",\\\"Skill Cost Configuration\\\":\\\"\\\",\\\"Use Allies\\\":\\\"0\\\",\\\"Ally Reduce Cost\\\":\\\"false\\\",\\\"Ally Increase Cost\\\":\\\"false\\\",\\\"Ally Power Reduce\\\":\\\"false\\\",\\\"Ally Power Increase\\\":\\\"false\\\",\\\"Use Enemies\\\":\\\"0\\\",\\\"Enemy Reduce Cost\\\":\\\"false\\\",\\\"Enemy Increase Cost\\\":\\\"false\\\",\\\"Enemy Power Reduce\\\":\\\"false\\\",\\\"Enemy Power Increase\\\":\\\"false\\\",\\\"Share Cost Allies\\\":\\\"0\\\",\\\"Share Cost Enemies\\\":\\\"0\\\",\\\"Reserve Turns\\\":\\\"0\\\",\\\"Reserve Area Graphic\\\":\\\"\\\",\\\"Reserve Area Graphic Index\\\":\\\"0\\\",\\\"Reserve Area Graphic Direction\\\":\\\"2\\\",\\\"Reserve Area Graphic Priority\\\":\\\"1\\\",\\\"Reserve Animation\\\":\\\"1\\\",\\\"Reserve Action Balloon\\\":\\\"\\\",\\\"Attack Range\\\":\\\"1\\\",\\\"Splash Range\\\":\\\"1\\\",\\\"Exclusion Range\\\":\\\"0\\\",\\\"Damage Exclusion Range\\\":\\\"0\\\",\\\"Action View\\\":\\\"map\\\",\\\"No Through\\\":\\\"true\\\",\\\"Knockback Range\\\":\\\"0\\\",\\\"Suction Range\\\":\\\"0\\\",\\\"Teleport\\\":\\\"false\\\",\\\"Swap\\\":\\\"false\\\",\\\"Contact Layers\\\":\\\"[\\\\\\\"0\\\\\\\",\\\\\\\"1\\\\\\\",\\\\\\\"2\\\\\\\"]\\\",\\\"Contact Terrain\\\":\\\"[]\\\",\\\"Contact Regions\\\":\\\"[]\\\",\\\"Placement Trap Configuration\\\":\\\"\\\",\\\"Trap Trigger Count\\\":\\\"0\\\",\\\"Always Trigger Trap\\\":\\\"false\\\",\\\"Trigger Animation\\\":\\\"1\\\",\\\"Character File\\\":\\\"\\\",\\\"Character Index\\\":\\\"0\\\",\\\"Placement Animation\\\":\\\"1\\\",\\\"Trap Area Graphic\\\":\\\"\\\",\\\"Trap Area Graphic Index\\\":\\\"0\\\",\\\"Trap Area Graphic Direction\\\":\\\"2\\\",\\\"Trap Area Graphic Priority\\\":\\\"0\\\",\\\"Trap Target\\\":\\\"all\\\"}\"}","{\"ID\":\"44\",\"Data Configuration\":\"{\\\"Attack Pattern\\\":\\\"normal\\\",\\\"Facing Attack\\\":\\\"false\\\",\\\"Damage Pattern\\\":\\\"normal\\\",\\\"Required Terrain ID\\\":\\\"-1\\\",\\\"Skill Cost Configuration\\\":\\\"\\\",\\\"Use Allies\\\":\\\"0\\\",\\\"Ally Reduce Cost\\\":\\\"false\\\",\\\"Ally Increase Cost\\\":\\\"false\\\",\\\"Ally Power Reduce\\\":\\\"false\\\",\\\"Ally Power Increase\\\":\\\"false\\\",\\\"Use Enemies\\\":\\\"0\\\",\\\"Enemy Reduce Cost\\\":\\\"false\\\",\\\"Enemy Increase Cost\\\":\\\"false\\\",\\\"Enemy Power Reduce\\\":\\\"false\\\",\\\"Enemy Power Increase\\\":\\\"false\\\",\\\"Share Cost Allies\\\":\\\"0\\\",\\\"Share Cost Enemies\\\":\\\"0\\\",\\\"Reserve Turns\\\":\\\"0\\\",\\\"Reserve Area Graphic\\\":\\\"\\\",\\\"Reserve Area Graphic Index\\\":\\\"0\\\",\\\"Reserve Area Graphic Direction\\\":\\\"2\\\",\\\"Reserve Area Graphic Priority\\\":\\\"1\\\",\\\"Reserve Animation\\\":\\\"1\\\",\\\"Reserve Action Balloon\\\":\\\"\\\",\\\"Attack Range\\\":\\\"1\\\",\\\"Splash Range\\\":\\\"1\\\",\\\"Exclusion Range\\\":\\\"0\\\",\\\"Damage Exclusion Range\\\":\\\"0\\\",\\\"Action View\\\":\\\"map\\\",\\\"No Through\\\":\\\"true\\\",\\\"Knockback Range\\\":\\\"0\\\",\\\"Suction Range\\\":\\\"0\\\",\\\"Teleport\\\":\\\"false\\\",\\\"Swap\\\":\\\"false\\\",\\\"Contact Layers\\\":\\\"[\\\\\\\"0\\\\\\\",\\\\\\\"1\\\\\\\",\\\\\\\"2\\\\\\\"]\\\",\\\"Contact Terrain\\\":\\\"[]\\\",\\\"Contact Regions\\\":\\\"[]\\\",\\\"Placement Trap Configuration\\\":\\\"\\\",\\\"Trap Trigger Count\\\":\\\"0\\\",\\\"Always Trigger Trap\\\":\\\"false\\\",\\\"Trigger Animation\\\":\\\"1\\\",\\\"Character File\\\":\\\"\\\",\\\"Character Index\\\":\\\"0\\\",\\\"Placement Animation\\\":\\\"1\\\",\\\"Trap Area Graphic\\\":\\\"\\\",\\\"Trap Area Graphic Index\\\":\\\"0\\\",\\\"Trap Area Graphic Direction\\\":\\\"2\\\",\\\"Trap Area Graphic Priority\\\":\\\"0\\\",\\\"Trap Target\\\":\\\"all\\\"}\"}","{\"ID\":\"45\",\"Data Configuration\":\"{\\\"Attack Pattern\\\":\\\"normal\\\",\\\"Facing Attack\\\":\\\"false\\\",\\\"Damage Pattern\\\":\\\"normal\\\",\\\"Required Terrain ID\\\":\\\"-1\\\",\\\"Skill Cost Configuration\\\":\\\"\\\",\\\"Use Allies\\\":\\\"0\\\",\\\"Ally Reduce Cost\\\":\\\"false\\\",\\\"Ally Increase Cost\\\":\\\"false\\\",\\\"Ally Power Reduce\\\":\\\"false\\\",\\\"Ally Power Increase\\\":\\\"false\\\",\\\"Use Enemies\\\":\\\"0\\\",\\\"Enemy Reduce Cost\\\":\\\"false\\\",\\\"Enemy Increase Cost\\\":\\\"false\\\",\\\"Enemy Power Reduce\\\":\\\"false\\\",\\\"Enemy Power Increase\\\":\\\"false\\\",\\\"Share Cost Allies\\\":\\\"0\\\",\\\"Share Cost Enemies\\\":\\\"0\\\",\\\"Reserve Turns\\\":\\\"0\\\",\\\"Reserve Area Graphic\\\":\\\"\\\",\\\"Reserve Area Graphic Index\\\":\\\"0\\\",\\\"Reserve Area Graphic Direction\\\":\\\"2\\\",\\\"Reserve Area Graphic Priority\\\":\\\"1\\\",\\\"Reserve Animation\\\":\\\"1\\\",\\\"Reserve Action Balloon\\\":\\\"\\\",\\\"Attack Range\\\":\\\"1\\\",\\\"Splash Range\\\":\\\"1\\\",\\\"Exclusion Range\\\":\\\"0\\\",\\\"Damage Exclusion Range\\\":\\\"0\\\",\\\"Action View\\\":\\\"map\\\",\\\"No Through\\\":\\\"true\\\",\\\"Knockback Range\\\":\\\"0\\\",\\\"Suction Range\\\":\\\"0\\\",\\\"Teleport\\\":\\\"false\\\",\\\"Swap\\\":\\\"false\\\",\\\"Contact Layers\\\":\\\"[\\\\\\\"0\\\\\\\",\\\\\\\"1\\\\\\\",\\\\\\\"2\\\\\\\"]\\\",\\\"Contact Terrain\\\":\\\"[]\\\",\\\"Contact Regions\\\":\\\"[]\\\",\\\"Placement Trap Configuration\\\":\\\"\\\",\\\"Trap Trigger Count\\\":\\\"0\\\",\\\"Always Trigger Trap\\\":\\\"false\\\",\\\"Trigger Animation\\\":\\\"1\\\",\\\"Character File\\\":\\\"\\\",\\\"Character Index\\\":\\\"0\\\",\\\"Placement Animation\\\":\\\"1\\\",\\\"Trap Area Graphic\\\":\\\"\\\",\\\"Trap Area Graphic Index\\\":\\\"0\\\",\\\"Trap Area Graphic Direction\\\":\\\"2\\\",\\\"Trap Area Graphic Priority\\\":\\\"0\\\",\\\"Trap Target\\\":\\\"all\\\"}\"}","{\"ID\":\"46\",\"Data Configuration\":\"{\\\"Attack Pattern\\\":\\\"normal\\\",\\\"Facing Attack\\\":\\\"false\\\",\\\"Damage Pattern\\\":\\\"normal\\\",\\\"Required Terrain ID\\\":\\\"-1\\\",\\\"Skill Cost Configuration\\\":\\\"\\\",\\\"Use Allies\\\":\\\"0\\\",\\\"Ally Reduce Cost\\\":\\\"false\\\",\\\"Ally Increase Cost\\\":\\\"false\\\",\\\"Ally Power Reduce\\\":\\\"false\\\",\\\"Ally Power Increase\\\":\\\"false\\\",\\\"Use Enemies\\\":\\\"0\\\",\\\"Enemy Reduce Cost\\\":\\\"false\\\",\\\"Enemy Increase Cost\\\":\\\"false\\\",\\\"Enemy Power Reduce\\\":\\\"false\\\",\\\"Enemy Power Increase\\\":\\\"false\\\",\\\"Share Cost Allies\\\":\\\"0\\\",\\\"Share Cost Enemies\\\":\\\"0\\\",\\\"Reserve Turns\\\":\\\"0\\\",\\\"Reserve Area Graphic\\\":\\\"\\\",\\\"Reserve Area Graphic Index\\\":\\\"0\\\",\\\"Reserve Area Graphic Direction\\\":\\\"2\\\",\\\"Reserve Area Graphic Priority\\\":\\\"1\\\",\\\"Reserve Animation\\\":\\\"1\\\",\\\"Reserve Action Balloon\\\":\\\"\\\",\\\"Attack Range\\\":\\\"1\\\",\\\"Splash Range\\\":\\\"1\\\",\\\"Exclusion Range\\\":\\\"0\\\",\\\"Damage Exclusion Range\\\":\\\"0\\\",\\\"Action View\\\":\\\"map\\\",\\\"No Through\\\":\\\"true\\\",\\\"Knockback Range\\\":\\\"0\\\",\\\"Suction Range\\\":\\\"0\\\",\\\"Teleport\\\":\\\"false\\\",\\\"Swap\\\":\\\"false\\\",\\\"Contact Layers\\\":\\\"[\\\\\\\"0\\\\\\\",\\\\\\\"1\\\\\\\",\\\\\\\"2\\\\\\\"]\\\",\\\"Contact Terrain\\\":\\\"[]\\\",\\\"Contact Regions\\\":\\\"[]\\\",\\\"Placement Trap Configuration\\\":\\\"\\\",\\\"Trap Trigger Count\\\":\\\"0\\\",\\\"Always Trigger Trap\\\":\\\"false\\\",\\\"Trigger Animation\\\":\\\"1\\\",\\\"Character File\\\":\\\"\\\",\\\"Character Index\\\":\\\"0\\\",\\\"Placement Animation\\\":\\\"1\\\",\\\"Trap Area Graphic\\\":\\\"\\\",\\\"Trap Area Graphic Index\\\":\\\"0\\\",\\\"Trap Area Graphic Direction\\\":\\\"2\\\",\\\"Trap Area Graphic Priority\\\":\\\"0\\\",\\\"Trap Target\\\":\\\"all\\\"}\"}"]

{"ID":"43","Data Configuration":"{\"Attack Pattern\":\"square\",\"Facing Attack\":\"false\",\"Damage Pattern\":\"normal\",\"Required Terrain ID\":\"-1\",\"Skill Cost Configuration\":\"\",\"Use Allies\":\"0\",\"Ally Reduce Cost\":\"false\",\"Ally Increase Cost\":\"false\",\"Ally Power Reduce\":\"false\",\"Ally Power Increase\":\"false\",\"Use Enemies\":\"0\",\"Enemy Reduce Cost\":\"false\",\"Enemy Increase Cost\":\"false\",\"Enemy Power Reduce\":\"false\",\"Enemy Power Increase\":\"false\",\"Share Cost Allies\":\"0\",\"Share Cost Enemies\":\"0\",\"Reserve Turns\":\"0\",\"Reserve Area Graphic\":\"\",\"Reserve Area Graphic Index\":\"0\",\"Reserve Area Graphic Direction\":\"2\",\"Reserve Area Graphic Priority\":\"1\",\"Reserve Animation\":\"1\",\"Reserve Action Balloon\":\"\",\"Attack Range\":\"1\",\"Splash Range\":\"1\",\"Exclusion Range\":\"0\",\"Damage Exclusion Range\":\"0\",\"Action View\":\"map\",\"No Through\":\"true\",\"Knockback Range\":\"0\",\"Suction Range\":\"0\",\"Teleport\":\"false\",\"Swap\":\"false\",\"Contact Layers\":\"[\\\"0\\\",\\\"1\\\",\\\"2\\\"]\",\"Contact Terrain\":\"[]\",\"Contact Regions\":\"[]\",\"Placement Trap Configuration\":\"\",\"Trap Trigger Count\":\"0\",\"Always Trigger Trap\":\"false\",\"Trigger Animation\":\"1\",\"Character File\":\"\",\"Character Index\":\"0\",\"Placement Animation\":\"1\",\"Trap Area Graphic\":\"\",\"Trap Area Graphic Index\":\"0\",\"Trap Area Graphic Direction\":\"2\",\"Trap Area Graphic Priority\":\"0\",\"Trap Target\":\"all\"}"}

{"ID":"44","Data Configuration":"{\"Attack Pattern\":\"normal\",\"Facing Attack\":\"false\",\"Damage Pattern\":\"normal\",\"Required Terrain ID\":\"-1\",\"Skill Cost Configuration\":\"\",\"Use Allies\":\"0\",\"Ally Reduce Cost\":\"false\",\"Ally Increase Cost\":\"false\",\"Ally Power Reduce\":\"false\",\"Ally Power Increase\":\"false\",\"Use Enemies\":\"0\",\"Enemy Reduce Cost\":\"false\",\"Enemy Increase Cost\":\"false\",\"Enemy Power Reduce\":\"false\",\"Enemy Power Increase\":\"false\",\"Share Cost Allies\":\"0\",\"Share Cost Enemies\":\"0\",\"Reserve Turns\":\"0\",\"Reserve Area Graphic\":\"\",\"Reserve Area Graphic Index\":\"0\",\"Reserve Area Graphic Direction\":\"2\",\"Reserve Area Graphic Priority\":\"1\",\"Reserve Animation\":\"1\",\"Reserve Action Balloon\":\"\",\"Attack Range\":\"1\",\"Splash Range\":\"1\",\"Exclusion Range\":\"0\",\"Damage Exclusion Range\":\"0\",\"Action View\":\"map\",\"No Through\":\"true\",\"Knockback Range\":\"0\",\"Suction Range\":\"0\",\"Teleport\":\"false\",\"Swap\":\"false\",\"Contact Layers\":\"[\\\"0\\\",\\\"1\\\",\\\"2\\\"]\",\"Contact Terrain\":\"[]\",\"Contact Regions\":\"[]\",\"Placement Trap Configuration\":\"\",\"Trap Trigger Count\":\"0\",\"Always Trigger Trap\":\"false\",\"Trigger Animation\":\"1\",\"Character File\":\"\",\"Character Index\":\"0\",\"Placement Animation\":\"1\",\"Trap Area Graphic\":\"\",\"Trap Area Graphic Index\":\"0\",\"Trap Area Graphic Direction\":\"2\",\"Trap Area Graphic Priority\":\"0\",\"Trap Target\":\"all\"}"}

{"ID":"45","Data Configuration":"{\"Attack Pattern\":\"normal\",\"Facing Attack\":\"false\",\"Damage Pattern\":\"normal\",\"Required Terrain ID\":\"-1\",\"Skill Cost Configuration\":\"\",\"Use Allies\":\"0\",\"Ally Reduce Cost\":\"false\",\"Ally Increase Cost\":\"false\",\"Ally Power Reduce\":\"false\",\"Ally Power Increase\":\"false\",\"Use Enemies\":\"0\",\"Enemy Reduce Cost\":\"false\",\"Enemy Increase Cost\":\"false\",\"Enemy Power Reduce\":\"false\",\"Enemy Power Increase\":\"false\",\"Share Cost Allies\":\"0\",\"Share Cost Enemies\":\"0\",\"Reserve Turns\":\"0\",\"Reserve Area Graphic\":\"\",\"Reserve Area Graphic Index\":\"0\",\"Reserve Area Graphic Direction\":\"2\",\"Reserve Area Graphic Priority\":\"1\",\"Reserve Animation\":\"1\",\"Reserve Action Balloon\":\"\",\"Attack Range\":\"1\",\"Splash Range\":\"1\",\"Exclusion Range\":\"0\",\"Damage Exclusion Range\":\"0\",\"Action View\":\"map\",\"No Through\":\"true\",\"Knockback Range\":\"0\",\"Suction Range\":\"0\",\"Teleport\":\"false\",\"Swap\":\"false\",\"Contact Layers\":\"[\\\"0\\\",\\\"1\\\",\\\"2\\\"]\",\"Contact Terrain\":\"[]\",\"Contact Regions\":\"[]\",\"Placement Trap Configuration\":\"\",\"Trap Trigger Count\":\"0\",\"Always Trigger Trap\":\"false\",\"Trigger Animation\":\"1\",\"Character File\":\"\",\"Character Index\":\"0\",\"Placement Animation\":\"1\",\"Trap Area Graphic\":\"\",\"Trap Area Graphic Index\":\"0\",\"Trap Area Graphic Direction\":\"2\",\"Trap Area Graphic Priority\":\"0\",\"Trap Target\":\"all\"}"}

{"ID":"46","Data Configuration":"{\"Attack Pattern\":\"normal\",\"Facing Attack\":\"false\",\"Damage Pattern\":\"normal\",\"Required Terrain ID\":\"-1\",\"Skill Cost Configuration\":\"\",\"Use Allies\":\"0\",\"Ally Reduce Cost\":\"false\",\"Ally Increase Cost\":\"false\",\"Ally Power Reduce\":\"false\",\"Ally Power Increase\":\"false\",\"Use Enemies\":\"0\",\"Enemy Reduce Cost\":\"false\",\"Enemy Increase Cost\":\"false\",\"Enemy Power Reduce\":\"false\",\"Enemy Power Increase\":\"false\",\"Share Cost Allies\":\"0\",\"Share Cost Enemies\":\"0\",\"Reserve Turns\":\"0\",\"Reserve Area Graphic\":\"\",\"Reserve Area Graphic Index\":\"0\",\"Reserve Area Graphic Direction\":\"2\",\"Reserve Area Graphic Priority\":\"1\",\"Reserve Animation\":\"1\",\"Reserve Action Balloon\":\"\",\"Attack Range\":\"1\",\"Splash Range\":\"1\",\"Exclusion Range\":\"0\",\"Damage Exclusion Range\":\"0\",\"Action View\":\"map\",\"No Through\":\"true\",\"Knockback Range\":\"0\",\"Suction Range\":\"0\",\"Teleport\":\"false\",\"Swap\":\"false\",\"Contact Layers\":\"[\\\"0\\\",\\\"1\\\",\\\"2\\\"]\",\"Contact Terrain\":\"[]\",\"Contact Regions\":\"[]\",\"Placement Trap Configuration\":\"\",\"Trap Trigger Count\":\"0\",\"Always Trigger Trap\":\"false\",\"Trigger Animation\":\"1\",\"Character File\":\"\",\"Character Index\":\"0\",\"Placement Animation\":\"1\",\"Trap Area Graphic\":\"\",\"Trap Area Graphic Index\":\"0\",\"Trap Area Graphic Direction\":\"2\",\"Trap Area Graphic Priority\":\"0\",\"Trap Target\":\"all\"}"}

I have added nothing to the Item Config.

With line 7579 commented out, I bet the same result, with this on the console.


Would you prefer if I emailed you, rather than post those parts of your TBS publicly?

Developer

Do you have the enemies configured?

!!!! No, I didn't. Battle loads now! Sorry for the angst when it was my mistake. Seems good for now.

Should I uncomment the line?

(1 edit)

I mean un-uncomment the line

Developer

Yep, it's my bad, should have realised from the undefined part, least I found another hidden issue throughout all this. I'm gonna have a lot of fun writing up that error message

No rest for the wicked! Your TBS is shaping up to be something special. I'll go through it all, and hopefully get savvy, as I proofread the early part of the project and improve all my battles.

Developer

Thanks again for the feedback, all the best with your project!