Version 0.02 Changelog
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Major fix:
Potential fix for the softlock when fighting later wave enemies. Let me know if issues still come up.
Minor changes:
Stream save file from NYE stream added.
Fix for Audio repeating.
Fix for Winstate transparency.
Limiters applied to Candy spawns.
Capture state changed from Mash to Hold.
Miniscule health and stamina increase when interacting with rain objects.
Stream SFX Randomizer added.
2 additional game only video redeems.
Fix for issues with enemy physics on death.
Minor collision box tweaks.
Minor audio distance tweaks.
Some changes to BGM timings.
Some fixes with passthrough mouse collision with main stream engine functionality.