Thanks so much for the kind words, I know what you mean, and like you said it was partly/mostly the fact that I was under a time crunch. The psychological side of it was something I went much further into in Binary Distortion, but that's a very different style of game. Still, check it out if you're interested.
As for a more satisfying / hopeful ending, when I made this I didn't see much hope for anything, really, as sad as that might sound in retrospect, I wasn't in a place where I could see things changing for me, so the game ends where I was at, nowhere, with the crushing reality of it all sitting on my shoulders - nowhere to go and no-one to turn to. It's a slice of life and life was feelsbad, but that wasn't the end of the story and it would be nice to get a chance to explore how all that changed as time went on and transition took hold. I've considered deving about it, but it's just so exhausting honestly and a lot of that I've put behind me, it would be painful to relive it in order to flesh it out into a more cohesive narrative.
That being said, I'm always working on stuff, and maybe if the mood strikes I'll be able to reflect on the good aspects on transition as well, because there are a lot of them when all is said and done, even if it didn't feel there ever would be. Life is long and things change and it would be satisfying to explore that in a project.
Thanks again for the interest, it's always awesome to hear what people think of the little things I put out <3