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AdventurOS

Explore a unique adventure based on the content of your computer. · By Emi, toen, Lorena

Game will not load.

A topic by Distahs created Jul 07, 2018 Views: 1,138 Replies: 16
Viewing posts 1 to 7

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_loading:

Variable obj_loading.item(100109, -2147483648) not set before reading it.
at gml_Script_load_items
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_load_items (line -1)
gml_Object_obj_loading_Step_0

Developer

Hello! it seems like the game is not loading the assets properly, try running it again, but if it keeps giving you this error you can download them manually:

  1. Download this zip: https://adventuros.evelend.com/downloads/latest/data.zip
  2. Extract at C:\Users\<YOUR USER>\AppData\Local\AdventurOS\data

Tell me if that works!

Nope, same error.

Does the same when run as administrator.

Win10 

Looks like this is an error that's pretty common...



I've got this same error myself, I get through the little cinematic with the different Filers after making a new character then this stops the program.

Same here.

Also when I click on abort it tells me:

"There are no NPC spots on the templates. Please try to download the latest version of the game."

But I obviously have the latest version.

Developer

I released a new version, can you try to run it? I'm still looking into this but I already did a few changes that might help

I could get it to load by doing the data.zip download and accepting trigger-read.exe to run; but now I get a shader error after entering a doorway - (details in post below)

Still no luck with latest version, game fails to load displaying the same error from original post.

(1 edit)

The game loaded fine using the exe version. Once I had created my character and got to the Duke story part, it then tried to load a room. which failed with an error like the one above. I tried downloading the data.zip and extracted that to the Appdata subfolder. I then ran the game again, and it opened. I then loaded up my previously created gamefile. A warning then popped up asking for permission to run 'trigger-read.exe' and I unchecked the ask me every time box and selected yes. The game then continued to load and a room with my character and items appeared.

I can wander around level 1, but when I tried to enter a doorway I got the following error:

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_clip_rect

D3DXCompile failed - result

at gml_Object_obj_clip_rect_shd_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_clip_rect_shd_Draw_0 (line -1)

When I reload my game it tries to load the same 2nd level room I entered for that doorway, and I get this error each time, with the only option to abort the game.
Developer

What version of windows are you running? This is the first time I see this shader giving problems :/

Deleted 1 year ago
(2 edits)

Windows 7 Home Premium 64 bit - it's an old HP laptop with a built in Intel HD Graphics chip. DirectX 11.

It's as soon as I enter a new doorway. I tried deleting the folder in Windows Explorer that belonged to the doorway, and the game would then load with me in that deleted folder as a tiny room with nothing really in it. I could then walk back to level 1 (C:) - however as soon as I try and walk into a new doorway, the same shader bug occurs.

(1 edit)

I wrenched my file to get out of that folder room. Tried a different doorway and it led me to a grassy outdoors place that worked fine. However the next doorway I tried inside that one (from level 2 to level 3) crashed me with the same shader issue. Perhaps it's just certain themes/backgrounds?


___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_clip_rect

D3DXCompile failed - result

at gml_Object_obj_clip_rect_shd_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_clip_rect_shd_Draw_0 (line -1)

Developer

On the next update, I will add an option to disable shaders to avoid this issues. Sorry about the troubles with it!

Does the .exe need to be in a specific folder or drive to work?

Developer

No, the game executable can be anywhere you want!