Hello there welcome to my first Devlog! I've been working on this game for a little while now and I'm looking forward to finishing it. Here is all the info I have on the game so far. I am open to suggestions and feedback and may incorporate some features...if I can code them :) I look forward to sharing my progress with you!
Game Name:
Constellation Defenders
Description:
Constellation Defenders is a free-to-play 3D Sci-Fi tower defense/strategy game where you need to defeat invading forces to save the galaxy.
Features Implemented:
- Node based building system
- Mobile Support
- Sci-Fi Aesthetic
- Reaction system: combining the damage from two turrets can cause special combination effects
- Status Effect System: towers and enemies can be inflicted with status effects
- Towers can be upgraded to deal more damage, increase range or fire speed
- Different Enemy Types to defend against
- Boss Enemies
- Varying level design
- Wave system: enemies will spawn in waves
- 7 different turrets to chose from each with 3 upgrades (more to come)
Features to be Implemented:
- Economy towers: Towers which generate money periodically
- Medics: enemies which will heal nearby allies
- Phasers: enemies which can teleport short distances
- More Boss enemies
- Stun Status effect for player towers
Screenshots and Gifs:
<a href="<a href=" https:="" giphy.com="" gifs="" sci-fi-tower-defense-constellation-defenders-tlivvn74zx4m5kwkxs"=""></a>GamePlay1
<a href="<a href=" https:="" giphy.com="" gifs="" sci-fi-tower-defense-constellation-defenders-hfkimtcwaacgxpexj2"=""></a>Turret Upgrades
<a href="<a href=" https:="" giphy.com="" gifs="" sci-fi-tower-defence-constellation-defense-dhs4pnt52b7qm1s4jk"=""></a>Different Turrets and Enemies
<a href="<a href=" https:="" giphy.com="" gifs="" sci-fi-tower-defense-constellation-defenders-lmfue9yid7xphdaist"=""></a>Boss Showcase
Platforms:
Being developed for PC
Mobile support to be implemented
Game Engine:
Unity
Developer:
Vintecus